So, with those factors in mind, the decision was made to extensively modify the current models and vastly improve them, rather than completely replace the current models with new ones that feature a new art style. The game has had an official art style established for years now, and it would be super weird if we abruptly gave the game a completely new art style that is completely different from the pre-established art style of the game’s official artwork.In terms of how much time has to be spent getting the models to work in the game, and how much of the current code has to be changed to support new character models, it would be much more efficient to simply upgrade the currently-existing character models rather than create entirely new character models from scratch.Before you get too attached to any of those models, let me break some very important news: after a lot of deliberation and testing, it was determined that: